Hell Let Loose: Vietnam Core Mechanics

Vietnam adds faction tools and movement options that change how a squad reaches, supports and holds an objective.

Build · Patch 1.3Reviewed · August 30, 2026Evidence · Official game and patch pages

Use mechanics for the objective

Tunnels, helicopters, patrol boats, movement and casualty dragging are ways to create or preserve a squad’s position. They are not substitutes for checking the mode, active objective and enemy pressure.

NVA tunnel networks

NVA Tunnels provide a distinct way to move and reinforce. In Patch 1.3, placement cooldown changed to 10 minutes and players cannot travel to a destination while it is hot. Plan placement as a team decision, then protect and recheck the network as the frontline moves.

Helicopters and patrol boats

US helicopters support transport, fire support and supply movement. Both sides can use armed patrol boats across the river network. Before boarding, state the task, destination, fallback and departure plan; a vehicle is most useful when it moves the squad toward the active objective.

Read the pilot guide →

Movement and rescue

The official game overview lists swimming, climbing, fast crawling and dragging teammates as live movement and interaction features. Use cover, spacing and the current fight to decide whether to move, recover a casualty or reset; do not expose multiple teammates for a rescue that cannot be completed safely.

Sources and related guides